Mostrando entradas con la etiqueta Production Software. Mostrar todas las entradas
Mostrando entradas con la etiqueta Production Software. Mostrar todas las entradas

martes, 14 de diciembre de 2010

Cakewalk SONAR X1 Producer x86/x64


Cakewalk SONAR X1 Producer x86/x64
TEAM ASSiGN | 14 DECEMBER 2010 | 5.46GB



SONAR X1 Producer has everything needed to deliver the polished, “radio-ready” recordings that are expected in today’s music industry – all in one box. Included are all of SONAR’s cutting edge music creation tools, plus an unparalleled collection of world-class instruments and effects. From the innovative Skylight interface to the legendary, “big-studio” sound of the ProChannel console strip, SONAR X1 Producer is the ideal choice for anyone serious about music production.

DAW 2.0 has arrived
SONAR has been one of the most popular DAW’s on the market for nearly a decade now. And we've learned a lot along the way. But things have changed over the past ten years, so we felt it was time to take our more than 20 years experience in creating music software, combine it with cutting edge music creation tools, and wrap it in a totally modern design.

Creating Music in SONAR X1
SONAR X1 is the digital audio workstation that offers one-of-a-kind music creation tools to help you right from the start of the production process. Whether you're searching for new ideas or looking to add musical parts to existing songs, SONAR X1 can help you break through those creative blocks.

Recording MIDI and Digital Audio
SONAR X1 provides the most comprehensive recording features of any DAW on the market today. It's designed to meet the needs of even the most demanding professional—whether recording a solo performance, a band, or even an orchestra.

Editing Audio and MIDI in SONAR X1
SONAR X1 offers precision editing tools you won't find in any other DAW. Whether you're editing audio or MIDI, it's easy to make pinpoint edits and fix issues you didn't think were possible.

Using MIDI Controllers and ACT
SONAR X1 gives you dynamic control of your instruments and work flow. Use any MIDI controller to play virtual instruments. Plus breakthroughs in SONAR like Active Controller Technology make it easy to map the knobs and sliders on your keyboard or control surface automatically.

Mixing Music in SONAR X1
SONAR X1 offers the perfect mixing environment for any professional engineer. SONAR's industry-first, end-to-end, 64-bit double precision floating point mix engine allows you to mix with sonic clarity using a suite of versatile effects, powerful mixing tools, and endless routing possibilities.

Mastering Music in SONAR X1
SONAR X1 allows you to deliver the final polish to your tracks with high-end effects that were designed specifically for the task of mastering.

Publishing Music with SONAR X1
SONAR X1 offers various options for collaborating with other studios as well as delivering to virtually any format including CD, video, surround, and even the web.

Release Info:
Cakewalk.SONAR.X1.Producer.x86.x64-ASSiGN
SUPPLiER : Horsemen
CRACKER : TEAM ASSiGN (QUADRA, Chicken, Fenrir)
PACKAGER : TEAM ASSiGN (QUADRA)
DATE : 14 DECEMBER 2010
PLATFORM : WiNDOWS
LANGUAGE : ENGLiSH, GERMAN, SPANiSH, FRENCH, iTALiAN

Homepage: http://www.cakewalk.com/Products/SONAR/X1-Producer/Default.aspx

Cakewalk SONAR X1 Producer x86/x64


Cakewalk SONAR X1 Producer x86/x64
TEAM ASSiGN | 14 DECEMBER 2010 | 5.46GB



SONAR X1 Producer has everything needed to deliver the polished, “radio-ready” recordings that are expected in today’s music industry – all in one box. Included are all of SONAR’s cutting edge music creation tools, plus an unparalleled collection of world-class instruments and effects. From the innovative Skylight interface to the legendary, “big-studio” sound of the ProChannel console strip, SONAR X1 Producer is the ideal choice for anyone serious about music production.

DAW 2.0 has arrived
SONAR has been one of the most popular DAW’s on the market for nearly a decade now. And we've learned a lot along the way. But things have changed over the past ten years, so we felt it was time to take our more than 20 years experience in creating music software, combine it with cutting edge music creation tools, and wrap it in a totally modern design.

Creating Music in SONAR X1
SONAR X1 is the digital audio workstation that offers one-of-a-kind music creation tools to help you right from the start of the production process. Whether you're searching for new ideas or looking to add musical parts to existing songs, SONAR X1 can help you break through those creative blocks.

Recording MIDI and Digital Audio
SONAR X1 provides the most comprehensive recording features of any DAW on the market today. It's designed to meet the needs of even the most demanding professional—whether recording a solo performance, a band, or even an orchestra.

Editing Audio and MIDI in SONAR X1
SONAR X1 offers precision editing tools you won't find in any other DAW. Whether you're editing audio or MIDI, it's easy to make pinpoint edits and fix issues you didn't think were possible.

Using MIDI Controllers and ACT
SONAR X1 gives you dynamic control of your instruments and work flow. Use any MIDI controller to play virtual instruments. Plus breakthroughs in SONAR like Active Controller Technology make it easy to map the knobs and sliders on your keyboard or control surface automatically.

Mixing Music in SONAR X1
SONAR X1 offers the perfect mixing environment for any professional engineer. SONAR's industry-first, end-to-end, 64-bit double precision floating point mix engine allows you to mix with sonic clarity using a suite of versatile effects, powerful mixing tools, and endless routing possibilities.

Mastering Music in SONAR X1
SONAR X1 allows you to deliver the final polish to your tracks with high-end effects that were designed specifically for the task of mastering.

Publishing Music with SONAR X1
SONAR X1 offers various options for collaborating with other studios as well as delivering to virtually any format including CD, video, surround, and even the web.

Release Info:
Cakewalk.SONAR.X1.Producer.x86.x64-ASSiGN
SUPPLiER : Horsemen
CRACKER : TEAM ASSiGN (QUADRA, Chicken, Fenrir)
PACKAGER : TEAM ASSiGN (QUADRA)
DATE : 14 DECEMBER 2010
PLATFORM : WiNDOWS
LANGUAGE : ENGLiSH, GERMAN, SPANiSH, FRENCH, iTALiAN

Homepage: http://www.cakewalk.com/Products/SONAR/X1-Producer/Default.aspx

viernes, 26 de noviembre de 2010

H. E. Audio Acoustic Guitar-Steel VSTi Standalone 1.1


H. E. Audio Acoustic Guitar-Steel VSTi Standalone 1.1 | 1.17 GB


Acoustic Guitar (Steel) is described as "very simple and convenient, and is easy to operate even for users who are not familiar with guitar".

Features:

* Two types are available: Pick version and Finger version.
* All the guitar playing skills can be fulfilled and displayed on the Main page of guitar interface.
* Many guitar playing skills have been represented authentically, including: Standard, Natural Harmonic, various sliding sounds, chords and finger noises.
* All the sounds are sampled authentically from top musical instruments and acclaimed recording equipments.
* Simple and convenient single-track editing modes realize that full functionality can be achieved within one MIDI Channel.
* Complete guitar Attack time and adjustable function of Start Time, which retains the integrity of every note and precision of performance.
* Exclusive rhombic sampling design means that in often-used range and velocity, sampling density will increase, otherwise reduce.
* Technique for same pitch circulation (robin) makes that each pitch of guitar has different circular timbre.
* Tutorial video is available.
* Background noise is low, and the sampling process is extremely precise.

Equipment used during Sample Recording:

* Lead Mic:AKG-C12VR.
* Front Mic:Sony 800G.
* Stereo Mic:Schoeps mk4.
* Back Mic:Neumann u87.
* Acoustic Field Mic:Schoeps mk4.
* ADDA:Prism Sound ADA – 8XR.
* MIX:NEVE 88R.
* Recording Bit Depth & Resolution:24Bit 96Khz.
* Guitar Used:Kevin Ryan Guitar.
* Recording Environment:CCTV 480M2 Studio.

H. E. Audio Acoustic Guitar-Steel VSTi Standalone 1.1


H. E. Audio Acoustic Guitar-Steel VSTi Standalone 1.1 | 1.17 GB


Acoustic Guitar (Steel) is described as "very simple and convenient, and is easy to operate even for users who are not familiar with guitar".

Features:

* Two types are available: Pick version and Finger version.
* All the guitar playing skills can be fulfilled and displayed on the Main page of guitar interface.
* Many guitar playing skills have been represented authentically, including: Standard, Natural Harmonic, various sliding sounds, chords and finger noises.
* All the sounds are sampled authentically from top musical instruments and acclaimed recording equipments.
* Simple and convenient single-track editing modes realize that full functionality can be achieved within one MIDI Channel.
* Complete guitar Attack time and adjustable function of Start Time, which retains the integrity of every note and precision of performance.
* Exclusive rhombic sampling design means that in often-used range and velocity, sampling density will increase, otherwise reduce.
* Technique for same pitch circulation (robin) makes that each pitch of guitar has different circular timbre.
* Tutorial video is available.
* Background noise is low, and the sampling process is extremely precise.

Equipment used during Sample Recording:

* Lead Mic:AKG-C12VR.
* Front Mic:Sony 800G.
* Stereo Mic:Schoeps mk4.
* Back Mic:Neumann u87.
* Acoustic Field Mic:Schoeps mk4.
* ADDA:Prism Sound ADA – 8XR.
* MIX:NEVE 88R.
* Recording Bit Depth & Resolution:24Bit 96Khz.
* Guitar Used:Kevin Ryan Guitar.
* Recording Environment:CCTV 480M2 Studio.

viernes, 19 de noviembre de 2010

Toontrack EZmix RTAS VST 1.0.2 x86


Toontrack EZmix VST RTAS 1.0.2 x86 | 10.3 MB

For all the track and songwriters with tight deadlines and a mobile work situation out there, Toontrack, in collaboration with DSP developers par excellance Overloud, has developed EZmix. EZmix is a simple (EZ), yet powerful, mixing tool that gives you access to a huge array of mix presets for the whole gamut of mixing needs.

Whether you need to mix drums, vocals, guitars, bass or keyboards this is your tool. Simply connect EZmix to a channel strip in your sequencer like you would any plug-in, pick a preset for the instrument or sound on that strip. Done. For demo purposes or in full on production EZmix will cut your studio time, speed up and enhance your creative process from the initial hook to the final track.

Toontrack EZmix RTAS VST 1.0.2 x86


Toontrack EZmix VST RTAS 1.0.2 x86 | 10.3 MB

For all the track and songwriters with tight deadlines and a mobile work situation out there, Toontrack, in collaboration with DSP developers par excellance Overloud, has developed EZmix. EZmix is a simple (EZ), yet powerful, mixing tool that gives you access to a huge array of mix presets for the whole gamut of mixing needs.

Whether you need to mix drums, vocals, guitars, bass or keyboards this is your tool. Simply connect EZmix to a channel strip in your sequencer like you would any plug-in, pick a preset for the instrument or sound on that strip. Done. For demo purposes or in full on production EZmix will cut your studio time, speed up and enhance your creative process from the initial hook to the final track.

viernes, 8 de octubre de 2010

iZotope RX Advanced STANDALONE VST RTAS


iZotope RX Advanced STANDALONE VST RTAS 2.00 x86


TEAM ASSiGN | 09 OCTOBER 2010 | 45MB
iZotope RX™ is the most complete audio restoration product on the market, a unique standalone application designed from the ground up to combat a range of audio problems. In addition to unique workflow features designed to help you get the best results, RX's powerful tools can do processing that plug-in based restoration products simply cannot do. This paired with completely new processing technology results in cleaner, more natural sounding noise reduction and audio repair. RX is ideal for audio restoration and archiving, recording and mastering, broadcasting and podcasting, video production, forensics, and any application that demands spotless results and a truly complete range of restoration tools.

RX Tools:
* Hum Removal: Cleans up electrical hum and line noise.
* Declipper: Rebuilds clipped audio from overloaded A/D converters and analog gear.
* Declicker: Eliminates clicks, crackles, pops and digital impulse noises.
* Denoiser: Removes broadband noise with natural sounding results.
* Spectral Repair: Fixes intermittent noises, corrupted intervals and even gaps in audio.
* Advanced Spectrogram: Displays a visual representation of audio with the greatest time and frequency resolution available.
* Interface and Workflow: RX includes many workflow features designed to simplify audio restoration.

Release Info:
iZotope.RX.Advanced.STANDALONE.VST.RTAS.v2.00.x86
SUPPLiER : TEAM ASSiGN
CRACKER : TEAM ASSiGN (Fenrir)
PACKAGER : TEAM ASSiGN (QUADRA, GoGe-MonSooN)
DATE : 09 OCTOBER 2010
PLATFORM : WiNDOWS
LANGUAGE : ENGLiSH

Homepage: http://www.izotope.com/products/audio/rx/

iZotope RX Advanced STANDALONE VST RTAS


iZotope RX Advanced STANDALONE VST RTAS 2.00 x86


TEAM ASSiGN | 09 OCTOBER 2010 | 45MB
iZotope RX™ is the most complete audio restoration product on the market, a unique standalone application designed from the ground up to combat a range of audio problems. In addition to unique workflow features designed to help you get the best results, RX's powerful tools can do processing that plug-in based restoration products simply cannot do. This paired with completely new processing technology results in cleaner, more natural sounding noise reduction and audio repair. RX is ideal for audio restoration and archiving, recording and mastering, broadcasting and podcasting, video production, forensics, and any application that demands spotless results and a truly complete range of restoration tools.

RX Tools:
* Hum Removal: Cleans up electrical hum and line noise.
* Declipper: Rebuilds clipped audio from overloaded A/D converters and analog gear.
* Declicker: Eliminates clicks, crackles, pops and digital impulse noises.
* Denoiser: Removes broadband noise with natural sounding results.
* Spectral Repair: Fixes intermittent noises, corrupted intervals and even gaps in audio.
* Advanced Spectrogram: Displays a visual representation of audio with the greatest time and frequency resolution available.
* Interface and Workflow: RX includes many workflow features designed to simplify audio restoration.

Release Info:
iZotope.RX.Advanced.STANDALONE.VST.RTAS.v2.00.x86
SUPPLiER : TEAM ASSiGN
CRACKER : TEAM ASSiGN (Fenrir)
PACKAGER : TEAM ASSiGN (QUADRA, GoGe-MonSooN)
DATE : 09 OCTOBER 2010
PLATFORM : WiNDOWS
LANGUAGE : ENGLiSH

Homepage: http://www.izotope.com/products/audio/rx/

martes, 31 de agosto de 2010

REAPER 3.672 (x32 & x64)


REAPER 3.672 (x32 & x64) | 9.96 MB

REAPER is a digital audio workstation: a complete multitrack audio and MIDI recording, editing, processing, mixing, and mastering environment. Using your current computer and no other software, you can import any audio and MIDI, synthesize, sample, compose, arrange, edit, mix, and master songs or any other audio projects. If you add a hardware audio interface of your choice (AD/DA: analog-to-digital/digital-to-analog) and a microphone, you have a complete recording studio, suitable for recording anything from a soloist to a band to an orchestra (even if the orchestra is just you).
REAPER converts your computer into the full power of any top-of-the-line recording studio. Minus, of course, a room full of shockingly expensive converters, microphones, amplifiers, and, well, talent. If you are a top-of-the-line recording studio interested in REAPER, this part of the discussion has probably insulted your intelligence.
So we'll just say that unlike some other DAWs, REAPER will support almost any existing audio interface, even interfaces manufactured by companies whose software does not allow you to use any other hardware interface.

Nondestructive multi-track recording means that you can record and layer take after take, correcting, editing, revisiting, and tweaking to your heart's content. There are inexpensive audio interfaces designed just to plug guitars in to, and there are very fancy audio interfaces designed to convert many simultaneous line and microphone inputs.

REAPER is designed to let you work quickly and creatively, without imposing any artificial limits on what you can do. REAPER doesn't have track types, busses, tools, or offline processing. If you want to create a drum bus, simply add a track above the drum tracks and press the folder button - the drums will automatically send to the folder, Once you get the drum levels and FX tweaked right where you want them, you can record the folder's output to non-destructively freeze the drums and move on.

Fast, Powerful Editing:
• Drag and drop to import, arrange, and render
• Freely mix audio, MIDI, video, still image media on any track
• Easily move, split, glue, resize, trim, loop, time stretch, pitch shift, fade, crossfade, slip, snap to grid, without switching tools
• Intuitive zoom, scroll, scrub, jog, tab to audio transient, MIDI navigation
• Simple and powerful nested folder system allows group editing, routing, bussing, all in one step
• Full automation recording, playback, and editing support for track controls and plug-ins
• Easily manage tempo, time signature, and varispeed changes
• Separate audio or MIDI into freely arrangeable takes and lanes for easy comping
• Easily copy or move regions, to quickly try out alternate arrangements

Plug-in Support:
• Insert almost any third-party audio or MIDI plug-in: VST, VSTi, DX, DXi, AU (OSX only), JS
• ReWire (audio and MIDI) any capable application for even more flexibility
• Fully automatic plug-in delay compensation (PDC)
• Sidechain any plug-in, even if the plug-in does not natively support sidechaining
• Apply FX in real time, or non-destructively render FX output
• Real-time network FX processing: use other local machines as an FX farm

64-bit ReaPlugs Suite:
• Unlimited multiband EQ with draggable nodes
• Graphical FFT EQ/dynamics processing
• Technical and multiband compression
• Flexible, open-format convolution reverb
• Real-time pitch correction, with Elastique 2 Pro built in
• Multitap delay, basic synthesizer, sample player, vocoder, algorithmic reverb, and more
• Special-use plug-ins to virtualize outboard hardware, stream audio, connect to NINJAM servers, and more
• Includes the JS audio and midi plug-in scripting engine, and hundreds of user-programmable effects

Intangibles:
• REAPER starts and loads fast - be ready to record in just a few seconds
• Portable - put REAPER in your pocket and run it from a USB key or other removable media
• Tightly coded - installer is only a few MB, updates can be installed in less than a minute
• Rapid, efficient development - new features and optimizations are added quickly and often
• Very active, enthusiastic, and helpful user forum, get help quickly
• Fantastic and readable user-created manual

• An honest business model that aims to provide the best possible user experience

Change Log:
* MIDI editor:
o smoother editing for swing grid handles
o snap pitch/pan CC bars to center [demo]
o don't create extra undo point when moving/copying events
o fixed advancing cursor when step recording with swing grid enabled
o fixed crash when double-clicking collapsed CC lane
o fixed paste preserving position in measure in first partial measure of a media item
o new theme color for octave grid line [demo]
o update display immediately after event list context menu action
o when a single CC event is dragged, display the actual event time/value in the lower right
* FX:
o adding FX via quick-add menu floats the FX window (if the user preference is to show the FX window at all)
o double click a floating FX title bar to return the FX to the chain window [demo]
o double-click empty space in the FX chain list (under the current inserted FX) to open the FX browser
o fixed potential flood of FX automation messages
o optionally show the current track FX in the FX button context menu, click to float/unfloat individual FX [demo]
o when adding an FX chain, auto-float each FX window if the preference is set [demo]
* OSX:
o fixed a graphic glitch when updating track I/O window
o fixed drawing behavior when tabbing through tracks to rename
o fixed plug-in pin connector dialog not showing [+] button
o fixed tiny font and odd alignment in track IO dialog, MIDI CC lanes
o fixed too-large font on track meters
* Action:
o scroll view vertically (midi CC): prevent scrolling offscreen
o split items at timeline grid affects offscreen items properly
o toggle mute for track sends or receives 1-8
* AU:
o fixed occasional noise blast from plugins that can't handle anticipative processing (AUPeakLimiter)
o better support for multi-output AUs (thanks, VSL)
* Preferences:
o moved volume/pan fader range settings to Appearance/VU Meters and Faders
o preference to suppress splitting all items at the edit cursor if nothing is selected
* Render:
o added minimize button to minimize REAPER during renders
o fixed rendered items sometimes being one sample too short with certain sample rate/buffer size settings
* Takes:
o actions to rotate take lanes forward or backward for selected items [demo]
o copy/preserve take FX when new recording splits an existing media item (obeys preference to copy take FX on split)
o internal changes to take processing
* Theme support:
o background images with yellow lines (outer-areas) now properly supported for track name, vol, pan labels, etc
o better detection of theme changes (faster)
o button images can now have pink lines for stretching
* Tooltips:
o action to toggle on/off tooltips for media items and envelopes [demo]
o multi-line tooltips for envelopes, items, item fades
o multi-line tooltips for track IO, ENV, FX buttons [demo]
* Video/FFmpeg:
o better audio seek mechanism
o fixed duration on broken MPEG-1 files
* Video/Windows:
o added EVR output for Vista+ machines (improved video display when using Aero)
o fixed hang when using REAPER over RDP
* VST:
o ensure "show VST folders" option is persistent
o when VST folders enabled and VST names disabled, don't show path twice in FX button right-click menu
* API: export Help_Set function (show help text in the area below the track panels)
* Cues: fixed drawing of extra cues on unlooped items that are longer than the underlying media source
* Envelopes: pan envelope lane slider direction is consistent in trim/read vs write modes [demo]
* External editors: when passing a region to Sound Forge, round to the nearest sample
* Grid: fixed actions to split at grid, move cursor left/right to nearest grid position
* Grouped items: more consistent behavior when editing grouped item edges
* Help: when modifier keys are down, show what action is about to occur when editing items and envelope points
* Item crossfades: shift+alt drag moves the crossfade and stretches both items [demo]
* Marquee: shift overrides snap when selecting items and time together [demo]
* Media explorer: options for default action (insert media, preview media, do nothing)
* Parameter modulation: smoother audio control signal modulation with very short attack/release
* Playback: fixed play cursor positioning when starting near end of project/loop
* Project parsing: less heap use when parsing projects (faster loading of large projects)
* ReaEQ: Cockos VST extension support for manually editing envelope points [demo]
* s/SVN/Git/: new revision IDs in about box
* Undo: don't create extra undo point when control+drag copying media items
* Undo/Save: safer behavior when loading media item state
* Video: better peaks display when zoomed in on videos that use compressed audio
* Video/QuickTime: added sample accurate seek when using Quicktime decoder
* Windows: fix for waveOut latency going off after many hours

Homepage - http://www.reaper.fm

REAPER 3.672 (x32 & x64)


REAPER 3.672 (x32 & x64) | 9.96 MB

REAPER is a digital audio workstation: a complete multitrack audio and MIDI recording, editing, processing, mixing, and mastering environment. Using your current computer and no other software, you can import any audio and MIDI, synthesize, sample, compose, arrange, edit, mix, and master songs or any other audio projects. If you add a hardware audio interface of your choice (AD/DA: analog-to-digital/digital-to-analog) and a microphone, you have a complete recording studio, suitable for recording anything from a soloist to a band to an orchestra (even if the orchestra is just you).
REAPER converts your computer into the full power of any top-of-the-line recording studio. Minus, of course, a room full of shockingly expensive converters, microphones, amplifiers, and, well, talent. If you are a top-of-the-line recording studio interested in REAPER, this part of the discussion has probably insulted your intelligence.
So we'll just say that unlike some other DAWs, REAPER will support almost any existing audio interface, even interfaces manufactured by companies whose software does not allow you to use any other hardware interface.

Nondestructive multi-track recording means that you can record and layer take after take, correcting, editing, revisiting, and tweaking to your heart's content. There are inexpensive audio interfaces designed just to plug guitars in to, and there are very fancy audio interfaces designed to convert many simultaneous line and microphone inputs.

REAPER is designed to let you work quickly and creatively, without imposing any artificial limits on what you can do. REAPER doesn't have track types, busses, tools, or offline processing. If you want to create a drum bus, simply add a track above the drum tracks and press the folder button - the drums will automatically send to the folder, Once you get the drum levels and FX tweaked right where you want them, you can record the folder's output to non-destructively freeze the drums and move on.

Fast, Powerful Editing:
• Drag and drop to import, arrange, and render
• Freely mix audio, MIDI, video, still image media on any track
• Easily move, split, glue, resize, trim, loop, time stretch, pitch shift, fade, crossfade, slip, snap to grid, without switching tools
• Intuitive zoom, scroll, scrub, jog, tab to audio transient, MIDI navigation
• Simple and powerful nested folder system allows group editing, routing, bussing, all in one step
• Full automation recording, playback, and editing support for track controls and plug-ins
• Easily manage tempo, time signature, and varispeed changes
• Separate audio or MIDI into freely arrangeable takes and lanes for easy comping
• Easily copy or move regions, to quickly try out alternate arrangements

Plug-in Support:
• Insert almost any third-party audio or MIDI plug-in: VST, VSTi, DX, DXi, AU (OSX only), JS
• ReWire (audio and MIDI) any capable application for even more flexibility
• Fully automatic plug-in delay compensation (PDC)
• Sidechain any plug-in, even if the plug-in does not natively support sidechaining
• Apply FX in real time, or non-destructively render FX output
• Real-time network FX processing: use other local machines as an FX farm

64-bit ReaPlugs Suite:
• Unlimited multiband EQ with draggable nodes
• Graphical FFT EQ/dynamics processing
• Technical and multiband compression
• Flexible, open-format convolution reverb
• Real-time pitch correction, with Elastique 2 Pro built in
• Multitap delay, basic synthesizer, sample player, vocoder, algorithmic reverb, and more
• Special-use plug-ins to virtualize outboard hardware, stream audio, connect to NINJAM servers, and more
• Includes the JS audio and midi plug-in scripting engine, and hundreds of user-programmable effects

Intangibles:
• REAPER starts and loads fast - be ready to record in just a few seconds
• Portable - put REAPER in your pocket and run it from a USB key or other removable media
• Tightly coded - installer is only a few MB, updates can be installed in less than a minute
• Rapid, efficient development - new features and optimizations are added quickly and often
• Very active, enthusiastic, and helpful user forum, get help quickly
• Fantastic and readable user-created manual

• An honest business model that aims to provide the best possible user experience

Change Log:
* MIDI editor:
o smoother editing for swing grid handles
o snap pitch/pan CC bars to center [demo]
o don't create extra undo point when moving/copying events
o fixed advancing cursor when step recording with swing grid enabled
o fixed crash when double-clicking collapsed CC lane
o fixed paste preserving position in measure in first partial measure of a media item
o new theme color for octave grid line [demo]
o update display immediately after event list context menu action
o when a single CC event is dragged, display the actual event time/value in the lower right
* FX:
o adding FX via quick-add menu floats the FX window (if the user preference is to show the FX window at all)
o double click a floating FX title bar to return the FX to the chain window [demo]
o double-click empty space in the FX chain list (under the current inserted FX) to open the FX browser
o fixed potential flood of FX automation messages
o optionally show the current track FX in the FX button context menu, click to float/unfloat individual FX [demo]
o when adding an FX chain, auto-float each FX window if the preference is set [demo]
* OSX:
o fixed a graphic glitch when updating track I/O window
o fixed drawing behavior when tabbing through tracks to rename
o fixed plug-in pin connector dialog not showing [+] button
o fixed tiny font and odd alignment in track IO dialog, MIDI CC lanes
o fixed too-large font on track meters
* Action:
o scroll view vertically (midi CC): prevent scrolling offscreen
o split items at timeline grid affects offscreen items properly
o toggle mute for track sends or receives 1-8
* AU:
o fixed occasional noise blast from plugins that can't handle anticipative processing (AUPeakLimiter)
o better support for multi-output AUs (thanks, VSL)
* Preferences:
o moved volume/pan fader range settings to Appearance/VU Meters and Faders
o preference to suppress splitting all items at the edit cursor if nothing is selected
* Render:
o added minimize button to minimize REAPER during renders
o fixed rendered items sometimes being one sample too short with certain sample rate/buffer size settings
* Takes:
o actions to rotate take lanes forward or backward for selected items [demo]
o copy/preserve take FX when new recording splits an existing media item (obeys preference to copy take FX on split)
o internal changes to take processing
* Theme support:
o background images with yellow lines (outer-areas) now properly supported for track name, vol, pan labels, etc
o better detection of theme changes (faster)
o button images can now have pink lines for stretching
* Tooltips:
o action to toggle on/off tooltips for media items and envelopes [demo]
o multi-line tooltips for envelopes, items, item fades
o multi-line tooltips for track IO, ENV, FX buttons [demo]
* Video/FFmpeg:
o better audio seek mechanism
o fixed duration on broken MPEG-1 files
* Video/Windows:
o added EVR output for Vista+ machines (improved video display when using Aero)
o fixed hang when using REAPER over RDP
* VST:
o ensure "show VST folders" option is persistent
o when VST folders enabled and VST names disabled, don't show path twice in FX button right-click menu
* API: export Help_Set function (show help text in the area below the track panels)
* Cues: fixed drawing of extra cues on unlooped items that are longer than the underlying media source
* Envelopes: pan envelope lane slider direction is consistent in trim/read vs write modes [demo]
* External editors: when passing a region to Sound Forge, round to the nearest sample
* Grid: fixed actions to split at grid, move cursor left/right to nearest grid position
* Grouped items: more consistent behavior when editing grouped item edges
* Help: when modifier keys are down, show what action is about to occur when editing items and envelope points
* Item crossfades: shift+alt drag moves the crossfade and stretches both items [demo]
* Marquee: shift overrides snap when selecting items and time together [demo]
* Media explorer: options for default action (insert media, preview media, do nothing)
* Parameter modulation: smoother audio control signal modulation with very short attack/release
* Playback: fixed play cursor positioning when starting near end of project/loop
* Project parsing: less heap use when parsing projects (faster loading of large projects)
* ReaEQ: Cockos VST extension support for manually editing envelope points [demo]
* s/SVN/Git/: new revision IDs in about box
* Undo: don't create extra undo point when control+drag copying media items
* Undo/Save: safer behavior when loading media item state
* Video: better peaks display when zoomed in on videos that use compressed audio
* Video/QuickTime: added sample accurate seek when using Quicktime decoder
* Windows: fix for waveOut latency going off after many hours

Homepage - http://www.reaper.fm

viernes, 13 de agosto de 2010

REAPER 3.66 (x86/x64)


REAPER 3.66 (x86/x64) | 10.08 MB

REAPER is a digital audio workstation: a complete multitrack audio and MIDI recording, editing, processing, mixing, and mastering environment. Using your current computer and no other software, you can import any audio and MIDI, synthesize, sample, compose, arrange, edit, mix, and master songs or any other audio projects. If you add a hardware audio interface of your choice (AD/DA: analog-to-digital/digital-to-analog) and a microphone, you have a complete recording studio, suitable for recording anything from a soloist to a band to an orchestra (even if the orchestra is just you).

REAPER converts your computer into the full power of any top-of-the-line recording studio. Minus, of course, a room full of shockingly expensive converters, microphones, amplifiers, and, well, talent. If you are a top-of-the-line recording studio interested in REAPER, this part of the discussion has probably insulted your intelligence.
So we'll just say that unlike some other DAWs, REAPER will support almost any existing audio interface, even interfaces manufactured by companies whose software does not allow you to use any other hardware interface.

Nondestructive multi-track recording means that you can record and layer take after take, correcting, editing, revisiting, and tweaking to your heart's content. There are inexpensive audio interfaces designed just to plug guitars in to, and there are very fancy audio interfaces designed to convert many simultaneous line and microphone inputs.

REAPER is designed to let you work quickly and creatively, without imposing any artificial limits on what you can do. REAPER doesn't have track types, busses, tools, or offline processing. If you want to create a drum bus, simply add a track above the drum tracks and press the folder button - the drums will automatically send to the folder, Once you get the drum levels and FX tweaked right where you want them, you can record the folder's output to non-destructively freeze the drums and move on.

Fast, Powerful Editing:
• Drag and drop to import, arrange, and render
• Freely mix audio, MIDI, video, still image media on any track
• Easily move, split, glue, resize, trim, loop, time stretch, pitch shift, fade, crossfade, slip, snap to grid, without switching tools
• Intuitive zoom, scroll, scrub, jog, tab to audio transient, MIDI navigation
• Simple and powerful nested folder system allows group editing, routing, bussing, all in one step
• Full automation recording, playback, and editing support for track controls and plug-ins
• Easily manage tempo, time signature, and varispeed changes
• Separate audio or MIDI into freely arrangeable takes and lanes for easy comping
• Easily copy or move regions, to quickly try out alternate arrangements

Plug-in Support:
• Insert almost any third-party audio or MIDI plug-in: VST, VSTi, DX, DXi, AU (OSX only), JS
• ReWire (audio and MIDI) any capable application for even more flexibility
• Fully automatic plug-in delay compensation (PDC)
• Sidechain any plug-in, even if the plug-in does not natively support sidechaining
• Apply FX in real time, or non-destructively render FX output
• Real-time network FX processing: use other local machines as an FX farm

64-bit ReaPlugs Suite:
• Unlimited multiband EQ with draggable nodes
• Graphical FFT EQ/dynamics processing
• Technical and multiband compression
• Flexible, open-format convolution reverb
• Real-time pitch correction, with Elastique 2 Pro built in
• Multitap delay, basic synthesizer, sample player, vocoder, algorithmic reverb, and more
• Special-use plug-ins to virtualize outboard hardware, stream audio, connect to NINJAM servers, and more
• Includes the JS audio and midi plug-in scripting engine, and hundreds of user-programmable effects

Intangibles:
• REAPER starts and loads fast - be ready to record in just a few seconds
• Portable - put REAPER in your pocket and run it from a USB key or other removable media
• Tightly coded - installer is only a few MB, updates can be installed in less than a minute
• Rapid, efficient development - new features and optimizations are added quickly and often
• Very active, enthusiastic, and helpful user forum, get help quickly
• Fantastic and readable user-created manual
• An honest business model that aims to provide the best possible user experience

Changes in REAPER 3.66 - August 4, 2010:
* MIDI editor:
o action to reverse events also reverses CC, works in event list view
o actions that target a CC lane will target the top lane if no CC lane has focus
o advance edit cursor correctly after paste preserving position in measure
o better blink cursor appearance
o clicking to the left of a CC lane will set focus to that lane without deselecting notes/CC
o fixed CC events on one channel erasing events on other channels when moving CC with notes
o fixed splitting notes in looped MIDI items
o fixed step input actions when inserting X semitones below the current note
o immediately refresh event list when correcting overlapping notes/CC
o option to disable single-click selecting CC events
o paste preserving position in measure will not paste duplicates
o quantize, humanize, event properties, and filter windows stay on top of the editor
o swing grid support
o swing grid strength is set/edited by dragging handles on the upbeat grid lines [demo]
o text box for manual entry of swing strength
o when correcting overlapping notes, also correct CC events at the same time/channel
o when correcting overlapping notes/CC, always preserve the selected note/CC
* Custom colors:
o action to reset random color generator (also resets default.palette if it exists)
o if default.reapalette file exists, use those colors instead of random colors
o default.reapalette (resource dir): text file of R G B values, one color per line
o organized default custom color menu entries
o preference for media item background tint strength, for selected/unselected media items [demo]
o preference to automatically color any recording pass that adds takes to existing items [demo]
o support for setting all takes created in the same recording pass to a custom color [demo]
o support for setting custom colors per-take
* MIDI quantize:
o actions to quantize note position, or position and end, to grid
o added actions and options to quantize notes only, or all events
o added bypass checkbox to quantize dialog
o checkbox to fix overlaps on commit
o notes will move with grid changes if quantize dialog is open when changing grid or swing [demo] [demo]
o overhauled quantize dialog
o when quantize grid is set to editor grid, quantize swing setting is linked to editor swing
* OSX:
o better text field coloring
o fixed 2GB+ file peakfile generation/reading
o fixed a few graphical glitches relating to docked windows
o selecting default system devices now allows differing input/outputs
* Recording:
o organized options for behavior when recording over existing items
o recording over existing items can split the old items and add takes, create new items, or trim existing items [demo]
o ensure that loop recording creates correct length files when "add new files on loop" enabled
o fix for loop recording sometimes being slightly off the loop edges
o new preference to discard incomplete first/last takes if at least one full loop was recorded [demo]
* Takes:
o action to activate take under mouse, mapped to "Y" by default (for "yes")
o media item drawing optimizations
o media items can be locked to the active take (to prevent mouse clicks from switching takes) [demo]
o preference to link or unlink all takes when editing start offset (slip editing) [demo]
* Tracks:
o "Options/Show overlapping items in lanes" creates as many lanes as necessary [demo]
o when showing items in lanes, items whose audio will mask other items are drawn in a higher lane [demo]
o automatically remove tracks created by accidentally moving an item down too far [demo]
o added preference to remove or retain tracks created by moving an item below the last track and back
* Automation:
o higher recording speed for FX parameter automation
o refresh track volume/pan sliders when deleting a track envelope in read/write modes
* Color theme:
o added themeable colored bars to optionally display on selected items, active takes [demo]
o added themeable colors for MIDI note/CC text colors (light and dark)
* API: allow extensions and ReaScript to get/set take custom colors, recording pass ID
* Custom menu editor: action list automatically switches to the correct section when changing menus
* Envelopes: drawing optimizations when zoomed out
* External sync: option to only use external sync on playback or recording, or both
* Master VU: fixed inaccurate RMS meter calculation with some window/audio buffer sizes
* Media items: draw media source end notch slightly differently for unlooped items [demo]
* MIDI: fixed MIDI notes sometimes not being played when coinciding exactly with a time signature change
* Nudge/set: checkbox to preserve relative item positioning in set mode [demo]
* Preferences: new tab for path settings (default render path, default recording path, alternate peak cache path)
* ReaControlMIDI: fixed reading .ins files that contain trailing blank lines
* ReaGate: checkbox to invert gate output (when loud, duck wet signal vs dry) [demo]
* Scrollbars: improved zoom button sizing
* Toolbar: refresh custom toolbars after linking/unlinking loop points and time selection via preferences
* Transport menu: fixed checkmarks on submenu items (such as external sync, etc)
* Video: preliminary support for flip/rotate of video (video source properties) [demo]
* VST: inform plugins if transport repeat is enabled
* Windows: better audio device closing behavior when minimizing REAPER and stopped

Homepage - http://www.reaper.fm

REAPER 3.66 (x86/x64)


REAPER 3.66 (x86/x64) | 10.08 MB

REAPER is a digital audio workstation: a complete multitrack audio and MIDI recording, editing, processing, mixing, and mastering environment. Using your current computer and no other software, you can import any audio and MIDI, synthesize, sample, compose, arrange, edit, mix, and master songs or any other audio projects. If you add a hardware audio interface of your choice (AD/DA: analog-to-digital/digital-to-analog) and a microphone, you have a complete recording studio, suitable for recording anything from a soloist to a band to an orchestra (even if the orchestra is just you).

REAPER converts your computer into the full power of any top-of-the-line recording studio. Minus, of course, a room full of shockingly expensive converters, microphones, amplifiers, and, well, talent. If you are a top-of-the-line recording studio interested in REAPER, this part of the discussion has probably insulted your intelligence.
So we'll just say that unlike some other DAWs, REAPER will support almost any existing audio interface, even interfaces manufactured by companies whose software does not allow you to use any other hardware interface.

Nondestructive multi-track recording means that you can record and layer take after take, correcting, editing, revisiting, and tweaking to your heart's content. There are inexpensive audio interfaces designed just to plug guitars in to, and there are very fancy audio interfaces designed to convert many simultaneous line and microphone inputs.

REAPER is designed to let you work quickly and creatively, without imposing any artificial limits on what you can do. REAPER doesn't have track types, busses, tools, or offline processing. If you want to create a drum bus, simply add a track above the drum tracks and press the folder button - the drums will automatically send to the folder, Once you get the drum levels and FX tweaked right where you want them, you can record the folder's output to non-destructively freeze the drums and move on.

Fast, Powerful Editing:
• Drag and drop to import, arrange, and render
• Freely mix audio, MIDI, video, still image media on any track
• Easily move, split, glue, resize, trim, loop, time stretch, pitch shift, fade, crossfade, slip, snap to grid, without switching tools
• Intuitive zoom, scroll, scrub, jog, tab to audio transient, MIDI navigation
• Simple and powerful nested folder system allows group editing, routing, bussing, all in one step
• Full automation recording, playback, and editing support for track controls and plug-ins
• Easily manage tempo, time signature, and varispeed changes
• Separate audio or MIDI into freely arrangeable takes and lanes for easy comping
• Easily copy or move regions, to quickly try out alternate arrangements

Plug-in Support:
• Insert almost any third-party audio or MIDI plug-in: VST, VSTi, DX, DXi, AU (OSX only), JS
• ReWire (audio and MIDI) any capable application for even more flexibility
• Fully automatic plug-in delay compensation (PDC)
• Sidechain any plug-in, even if the plug-in does not natively support sidechaining
• Apply FX in real time, or non-destructively render FX output
• Real-time network FX processing: use other local machines as an FX farm

64-bit ReaPlugs Suite:
• Unlimited multiband EQ with draggable nodes
• Graphical FFT EQ/dynamics processing
• Technical and multiband compression
• Flexible, open-format convolution reverb
• Real-time pitch correction, with Elastique 2 Pro built in
• Multitap delay, basic synthesizer, sample player, vocoder, algorithmic reverb, and more
• Special-use plug-ins to virtualize outboard hardware, stream audio, connect to NINJAM servers, and more
• Includes the JS audio and midi plug-in scripting engine, and hundreds of user-programmable effects

Intangibles:
• REAPER starts and loads fast - be ready to record in just a few seconds
• Portable - put REAPER in your pocket and run it from a USB key or other removable media
• Tightly coded - installer is only a few MB, updates can be installed in less than a minute
• Rapid, efficient development - new features and optimizations are added quickly and often
• Very active, enthusiastic, and helpful user forum, get help quickly
• Fantastic and readable user-created manual
• An honest business model that aims to provide the best possible user experience

Changes in REAPER 3.66 - August 4, 2010:
* MIDI editor:
o action to reverse events also reverses CC, works in event list view
o actions that target a CC lane will target the top lane if no CC lane has focus
o advance edit cursor correctly after paste preserving position in measure
o better blink cursor appearance
o clicking to the left of a CC lane will set focus to that lane without deselecting notes/CC
o fixed CC events on one channel erasing events on other channels when moving CC with notes
o fixed splitting notes in looped MIDI items
o fixed step input actions when inserting X semitones below the current note
o immediately refresh event list when correcting overlapping notes/CC
o option to disable single-click selecting CC events
o paste preserving position in measure will not paste duplicates
o quantize, humanize, event properties, and filter windows stay on top of the editor
o swing grid support
o swing grid strength is set/edited by dragging handles on the upbeat grid lines [demo]
o text box for manual entry of swing strength
o when correcting overlapping notes, also correct CC events at the same time/channel
o when correcting overlapping notes/CC, always preserve the selected note/CC
* Custom colors:
o action to reset random color generator (also resets default.palette if it exists)
o if default.reapalette file exists, use those colors instead of random colors
o default.reapalette (resource dir): text file of R G B values, one color per line
o organized default custom color menu entries
o preference for media item background tint strength, for selected/unselected media items [demo]
o preference to automatically color any recording pass that adds takes to existing items [demo]
o support for setting all takes created in the same recording pass to a custom color [demo]
o support for setting custom colors per-take
* MIDI quantize:
o actions to quantize note position, or position and end, to grid
o added actions and options to quantize notes only, or all events
o added bypass checkbox to quantize dialog
o checkbox to fix overlaps on commit
o notes will move with grid changes if quantize dialog is open when changing grid or swing [demo] [demo]
o overhauled quantize dialog
o when quantize grid is set to editor grid, quantize swing setting is linked to editor swing
* OSX:
o better text field coloring
o fixed 2GB+ file peakfile generation/reading
o fixed a few graphical glitches relating to docked windows
o selecting default system devices now allows differing input/outputs
* Recording:
o organized options for behavior when recording over existing items
o recording over existing items can split the old items and add takes, create new items, or trim existing items [demo]
o ensure that loop recording creates correct length files when "add new files on loop" enabled
o fix for loop recording sometimes being slightly off the loop edges
o new preference to discard incomplete first/last takes if at least one full loop was recorded [demo]
* Takes:
o action to activate take under mouse, mapped to "Y" by default (for "yes")
o media item drawing optimizations
o media items can be locked to the active take (to prevent mouse clicks from switching takes) [demo]
o preference to link or unlink all takes when editing start offset (slip editing) [demo]
* Tracks:
o "Options/Show overlapping items in lanes" creates as many lanes as necessary [demo]
o when showing items in lanes, items whose audio will mask other items are drawn in a higher lane [demo]
o automatically remove tracks created by accidentally moving an item down too far [demo]
o added preference to remove or retain tracks created by moving an item below the last track and back
* Automation:
o higher recording speed for FX parameter automation
o refresh track volume/pan sliders when deleting a track envelope in read/write modes
* Color theme:
o added themeable colored bars to optionally display on selected items, active takes [demo]
o added themeable colors for MIDI note/CC text colors (light and dark)
* API: allow extensions and ReaScript to get/set take custom colors, recording pass ID
* Custom menu editor: action list automatically switches to the correct section when changing menus
* Envelopes: drawing optimizations when zoomed out
* External sync: option to only use external sync on playback or recording, or both
* Master VU: fixed inaccurate RMS meter calculation with some window/audio buffer sizes
* Media items: draw media source end notch slightly differently for unlooped items [demo]
* MIDI: fixed MIDI notes sometimes not being played when coinciding exactly with a time signature change
* Nudge/set: checkbox to preserve relative item positioning in set mode [demo]
* Preferences: new tab for path settings (default render path, default recording path, alternate peak cache path)
* ReaControlMIDI: fixed reading .ins files that contain trailing blank lines
* ReaGate: checkbox to invert gate output (when loud, duck wet signal vs dry) [demo]
* Scrollbars: improved zoom button sizing
* Toolbar: refresh custom toolbars after linking/unlinking loop points and time selection via preferences
* Transport menu: fixed checkmarks on submenu items (such as external sync, etc)
* Video: preliminary support for flip/rotate of video (video source properties) [demo]
* VST: inform plugins if transport repeat is enabled
* Windows: better audio device closing behavior when minimizing REAPER and stopped

Homepage - http://www.reaper.fm

jueves, 5 de agosto de 2010

MeldaProduction MDrummer Large 3 STANDALONE VSTi 3.02 Update x86


MeldaProduction MDrummer Large 3 STANDALONE VSTi 3.02 Update x86 | 44 MB

MeldaProduction has finally created the total drum solution: MDrummer. MDrummer is a highly sophisticated percussion workstation which combines features of all of current products on the market into one single instrument. MDrummer is so splendid that we could talk about it for hours, but maybe it would be easier to try it out for yourself...

Now, let's highlight some of the more interesting features of MDrummer:

* VST plug-in & standalone application, incredible sound and rhythm systems provide everything you could ever need! Not just a sampler, not just a synthesizer, not just a loop player... It is more versatile than you could ever imagine! It can play acoustic jazz swing with brushes, bossa nova, pop, r'n'b, hip-hop, drum'n'bass... If you can imagine it, MDrummer can play it.
* Free drum VST plug-in - MDrummer S is a totally free version of MDrummer! It contains everything you need - the standalone application and VST plug-in compatible with most of the VST hosts such as Cubase, Nuendo, Cakewalk etc. You do not need to look for drum VST warez anymore, because this one is really free! Just download, install and enjoy the power of the MDrummer VST plug-in and standalone application.
* A huge library of resources is included, of course. This consists of 6GB in 500+ multisamples (Gretsch Birch and Sonor S-Class drumsets played with sticks, mallets, floppy, brushes and hands...), 150+ drumsets, 750+ drumset components to generate your own unique drumsets, 200+ rhythms, 100+ base-rhythms useful to help you generate your own unique rhythms, 12000+ loops (most of them recorded) useful to generate your own unique rhythms, Subsample libraries, samples, effect configurations, layers and much more...
* Updates and packages free for life - MDrummer downloads and installs updates and additional resources (samples, subsample libraries, rhythms, grooves...) for free! No more extension packs, we want our customers to be satisfied forever!
* Incredibly versatile sound system lets you tweek sounds using the most advanced tools available - plug-in based sound generators (several samplers and synthesizers) and effects (compressor, equalizer, limiter, analyzer, phaser, vibrato, tremolo...), an unlimited number of drum slots, velocity layers and effects...
Studio samples of drums and percussion? Of course.
Electronic sounds? Of course.
Something really original? Of course - just look at the features of MDrummer's sound generators...
* Drumset generator and merger can be used to generate an almost unlimited number of original drumsets in just a few clicks. If you do not want to waste your time with complicated sound configurations or just need some quick inspiration, this is simply the fastest way to get it done on a computer!

* You can generate more than 33 millions of millions of millions drumsets from ready-to-use drumset components included in the full version by pressing a single button. 16,500 of them will have unique bass and snare drum combinations. Really! It is that simple!
* Rhythm system (MRS) is a breakthrough in drumming technology. MDrummer rhythm system gives you power to create rhythm tracks in 2 minutes without limiting your creativity! Any style, any signature, any percussion instrument, strictly general MIDI compatible... And if you ever find that you are not satisfied, it takes just a few more clicks to change the rhythm throughout the entire song! Impossible? Not any more! No more MIDI files, grooves, loop collections...
* Plays groove, automatically inserts fills, and just works like a real drummer. And now you can jam with him! Give him the order to play and he will know what to do. You can practice jam with him, build rhythm tracks for your songs, or even use him instead of a real drummer, because he is at least as good as your current drummer! Connect your MIDI device, enable jamming mode and just start playing. MDrummer will do his best to play along with you!
* Rhythm generator creates an entire rhythm containing grooves (alterations with different complexity levels) and hundreds of fills, intros and outros from just one groove base loop! This way you can always create the perfect rhythm track for your song. You create a single groove base loop which defines the general feel of your rhythm track (MDrummer makes this very easy to do). Then you select a few predefined settings, click the "Process" button, and that is it. In almost no time you will get exactly what you want! (Or maybe even something better...)
* Song structure system - now you can start without any MIDI commands at all. MDrummer provides a simple editor to construct your song structure which can then be used to drive MDrummer. Start MDrummer, load a drumset and rhythm and just like that, your drum track may already be finished! Using drag & drop, you can create a MIDI file containing commands for MDrummer, which you can then drop into your host sequencer to get more sequencing flexibility using our MIDI command system. As always, your song structures and layouts can be saved from within MDrummer.
* Incredibly simple and fast user interface. All controls in MDrummer are laid out so that you can easily configure everything as smoothly and quickly as possible. No confusing knobs and complicated layouts. You always see the exact value you are editing, and you can get help at any time by pressing F1 or clicking one of the "?" buttons found in each section of the interface.
* Save your own resources and organize them in folders for quick access in any project. (And we can even sell your data for you!) MDrummer lets you to store almost anything - drumsets, rhythms, drums, layers, loops and so on... It is not just a VST plug-in, it is a complete drumming studio!

Home Page - http://www.meldaproduction.com/

MeldaProduction MDrummer Large 3 STANDALONE VSTi 3.02 Update x86


MeldaProduction MDrummer Large 3 STANDALONE VSTi 3.02 Update x86 | 44 MB

MeldaProduction has finally created the total drum solution: MDrummer. MDrummer is a highly sophisticated percussion workstation which combines features of all of current products on the market into one single instrument. MDrummer is so splendid that we could talk about it for hours, but maybe it would be easier to try it out for yourself...

Now, let's highlight some of the more interesting features of MDrummer:

* VST plug-in & standalone application, incredible sound and rhythm systems provide everything you could ever need! Not just a sampler, not just a synthesizer, not just a loop player... It is more versatile than you could ever imagine! It can play acoustic jazz swing with brushes, bossa nova, pop, r'n'b, hip-hop, drum'n'bass... If you can imagine it, MDrummer can play it.
* Free drum VST plug-in - MDrummer S is a totally free version of MDrummer! It contains everything you need - the standalone application and VST plug-in compatible with most of the VST hosts such as Cubase, Nuendo, Cakewalk etc. You do not need to look for drum VST warez anymore, because this one is really free! Just download, install and enjoy the power of the MDrummer VST plug-in and standalone application.
* A huge library of resources is included, of course. This consists of 6GB in 500+ multisamples (Gretsch Birch and Sonor S-Class drumsets played with sticks, mallets, floppy, brushes and hands...), 150+ drumsets, 750+ drumset components to generate your own unique drumsets, 200+ rhythms, 100+ base-rhythms useful to help you generate your own unique rhythms, 12000+ loops (most of them recorded) useful to generate your own unique rhythms, Subsample libraries, samples, effect configurations, layers and much more...
* Updates and packages free for life - MDrummer downloads and installs updates and additional resources (samples, subsample libraries, rhythms, grooves...) for free! No more extension packs, we want our customers to be satisfied forever!
* Incredibly versatile sound system lets you tweek sounds using the most advanced tools available - plug-in based sound generators (several samplers and synthesizers) and effects (compressor, equalizer, limiter, analyzer, phaser, vibrato, tremolo...), an unlimited number of drum slots, velocity layers and effects...
Studio samples of drums and percussion? Of course.
Electronic sounds? Of course.
Something really original? Of course - just look at the features of MDrummer's sound generators...
* Drumset generator and merger can be used to generate an almost unlimited number of original drumsets in just a few clicks. If you do not want to waste your time with complicated sound configurations or just need some quick inspiration, this is simply the fastest way to get it done on a computer!

* You can generate more than 33 millions of millions of millions drumsets from ready-to-use drumset components included in the full version by pressing a single button. 16,500 of them will have unique bass and snare drum combinations. Really! It is that simple!
* Rhythm system (MRS) is a breakthrough in drumming technology. MDrummer rhythm system gives you power to create rhythm tracks in 2 minutes without limiting your creativity! Any style, any signature, any percussion instrument, strictly general MIDI compatible... And if you ever find that you are not satisfied, it takes just a few more clicks to change the rhythm throughout the entire song! Impossible? Not any more! No more MIDI files, grooves, loop collections...
* Plays groove, automatically inserts fills, and just works like a real drummer. And now you can jam with him! Give him the order to play and he will know what to do. You can practice jam with him, build rhythm tracks for your songs, or even use him instead of a real drummer, because he is at least as good as your current drummer! Connect your MIDI device, enable jamming mode and just start playing. MDrummer will do his best to play along with you!
* Rhythm generator creates an entire rhythm containing grooves (alterations with different complexity levels) and hundreds of fills, intros and outros from just one groove base loop! This way you can always create the perfect rhythm track for your song. You create a single groove base loop which defines the general feel of your rhythm track (MDrummer makes this very easy to do). Then you select a few predefined settings, click the "Process" button, and that is it. In almost no time you will get exactly what you want! (Or maybe even something better...)
* Song structure system - now you can start without any MIDI commands at all. MDrummer provides a simple editor to construct your song structure which can then be used to drive MDrummer. Start MDrummer, load a drumset and rhythm and just like that, your drum track may already be finished! Using drag & drop, you can create a MIDI file containing commands for MDrummer, which you can then drop into your host sequencer to get more sequencing flexibility using our MIDI command system. As always, your song structures and layouts can be saved from within MDrummer.
* Incredibly simple and fast user interface. All controls in MDrummer are laid out so that you can easily configure everything as smoothly and quickly as possible. No confusing knobs and complicated layouts. You always see the exact value you are editing, and you can get help at any time by pressing F1 or clicking one of the "?" buttons found in each section of the interface.
* Save your own resources and organize them in folders for quick access in any project. (And we can even sell your data for you!) MDrummer lets you to store almost anything - drumsets, rhythms, drums, layers, loops and so on... It is not just a VST plug-in, it is a complete drumming studio!

Home Page - http://www.meldaproduction.com/

miércoles, 4 de agosto de 2010

GUITAR PRO 6 + New CRACK + RSE 2 + 156.000 TABS


GUITAR PRO 6 + New CRACK + RSE 2 + 156.000 TABS | 1.52 GB

Contents
1-RSE 2 (SoundBank)
2-Guitar Pro 6 Windows 7 Runner
3-Updated "Read Me" for the NEW Crack
4-Guitar Pro 6 Setup + NEW Crack
5-Guitar Pro 6 OLD Crack
6-Guitar Pro 6 Installation Video Turorial (for the OLD crack)
7-156.000 Tabs
All checked with Kaspersky and NOD32: completely virus and spyware free!! IF YOUR ANTIVIRUS FIND ANYTHING, IT'S JUST A FALSE POSITIVE (False positives occur when a pattern of code in the file matches the same pattern contained in a virus signature. This occurs due to a faulty signature). BE SURE IT'S COMPLETELY VIRUS FREE!! GUARANTEED BY THE 200 PAGES OF REPLIES Wink .

INTERFACE
An optimal display of your score, together with all the tools you need for editing, sound-setting, and playing your instrument.

Choose your display options from the screen or page mode, horizontal or vertical scrolling, monotrack, multitrack, and full-screen mode, and 25-800% zooming.
The score appears with 6 retractable panels to its left:
Editing, Instrument, Audio, Mastering, Chords, and Lyrics.

EDITING
All of the tools you need to create and edit scores, right at hand. Quickly and easily capture the notes with the keyboard and its many shortcuts, with the mouse, or yet again with a MIDI instrument.

All of the symbols and effects
With Guitar Pro, add all of the common musical symbols to your score, most notable those that are specific to the guitar and other fretted instruments.

Customize your score
Based on the classic or jazz styles, you can set 70 different parameters, configure the outlook of your scores exactly as you wish, and get professional-level paper printouts.

Tablature and standard notation
Both types of notation are perfectly synchronized: the notes capture into one get immediately reported into the other.

Summary of the notation elements
Dynamic, grace note, staccato, fade in, left-hand and right-hand fingering, brush, pick strokes, ghost note, accented notes, muffled note, let ring, harmonics, tapping, slap, hammer-on / pull-off, bend, tremolo bar, slides, vibrato, wide vibrato, trill, tremolo picking, palm mute, multirests, double dotting, n-tuplets, fermata, double accidentals, left-hand tapping, rasgueado, arpeggio, rythmic « slash » notation, ornaments, extended barré…; and of course texts, lyrics, chord diagrams...

AUDIO
Guitar Pro is also a powerful score player, which facilitates composing or learning a piece.

The RSE: realistic audio playback
The RSE (Realistic Sound Engine) technology includes the realistic studio recordings of instruments, as well as some effect modelisations that are the result of years of research.
You'll get access to over a hundred soundbanks, and over fifty effects pedals and amps. We provide many presets for all styles, and you can also configure your own effect chains. You can apply a mastering to the final result, with a compressor-limiter, a reverb, and a 10-track equalizer.
You can also listen to your scores in MIDI sound.

http://www.guitar-pro.com/media/video/speedtrainer.mov

Optimized playback options
During playback, the score automatically scrolls on and a highlighted cursor lets you know which note is being played. You can adjust tempo, and play all or part of a piece in loops. The Speed Trainer will then let you play any section of the score in loops with progressive accelerations. This is very useful to practice a solo or a complex guitar riff!
All of the effects specific to the guitar (e.g., bend, slide, ghost notes, etc.) are rendered into the playback, as well as the various possible playing styles – pickstroking, fingerpicking or slapping, for instance.
Select one of the built-in presets, or customize your own effect chain (stompboxes, amps, racks) for each track

Improved Management of Automations
In a new window, you can customize precisely the changes of volume, tempo, and panoramic during playback.

Soundboard, global view
For each track, the Guitar Pro Soundboard lets you adjust the volume, the panoramic, and the semi-parametric equalizer.
You can also use it to mute one or several tracks, and choose to show or hide them. An ideal tool when you want to use Guitar Pro as backing band.

TOOLS
Guitar Pro is a true workshop for guitarists: chord and scale libraries, tuner, metronom, virtual fretboard and keyboard.
All of those tools work with fretted instruments from 4 to 8 strings.

Diagram generator
Request any chord in any tuning, and Guitar pro will display all possible finger positions for you. Draw a diagram by clicking on the grid, and Guitar Pro will suggest all possible names for that chord.

Scale engine
The scale engine presents a large directory of scales, from the most common to the most exotic, for you to look at and listen to. Whichever scale you select can be shown on the fretboard or keyboard to work as support for you to write your score. The search function also allows you to quickly find out what scale is being used in all or part of the score.

MIDI and digital tuners
The digital tuner allows you to tune your guitar by plugging it into the soundcard, or via a microphone. You can also simply tune your guitar by ear, string by string, with the MIDI tuner.
Those work for all possible tunings.

Virtual fretboard and keyboard
The virtual fretboard and keyboard are here to help you see the notes from the score, or capture them into it. They can show you the notes of the current beat, as well as the notes of the next beat, of the whole bar or yet again of the scale you have selected. Those are indispensable tools if you are beginning or is you wish to capture notes with the mouse.

SHARE
Since the Guitar Pro format has become a true standard on the Internet, the software will let you enjoy thousands of scores that are already available over many websites (files in *.gtp, *.gp3, *.gp4, *.gp5 and *.gpx formats).

* MIDI Import/Export
A MIDI file consistes in a mere description of musical data, which Guitar Pro turns into an actual multitrack tablature. The software calculates and optimizes the position of each note on the fretboard for you to play it as easily as possible. You can also export the tablature as a MIDI file for use in another software.
* ASCII Import/Export
The ASCII format — or simple text file — was the first format used for the sharing of tablatures. It is so easy to use via a mere text editor that it is still widely used today, in spite of its outdated look. Guitar Pro will let you convert ASCII files into tablatures in one click, to play them or print them out. The reverse option is also possible.
* WAV Export
With the WAV Export option, you can convert a Guitar Pro file into an audio file, which you can play or burn onto an audio CD.
* PNG Export
Exporting into PNG (image) will let you save your tablatures as big-sized pictures. Those pictures can for instance be integrated into a webpage for wider diffusion, or edited with the appropriate software for pedagogical purposes.
* PDF Export
The PDF format is standard when you wish to distribute your scores.

GUITAR PRO 6 + New CRACK + RSE 2 + 156.000 TABS


GUITAR PRO 6 + New CRACK + RSE 2 + 156.000 TABS | 1.52 GB

Contents
1-RSE 2 (SoundBank)
2-Guitar Pro 6 Windows 7 Runner
3-Updated "Read Me" for the NEW Crack
4-Guitar Pro 6 Setup + NEW Crack
5-Guitar Pro 6 OLD Crack
6-Guitar Pro 6 Installation Video Turorial (for the OLD crack)
7-156.000 Tabs
All checked with Kaspersky and NOD32: completely virus and spyware free!! IF YOUR ANTIVIRUS FIND ANYTHING, IT'S JUST A FALSE POSITIVE (False positives occur when a pattern of code in the file matches the same pattern contained in a virus signature. This occurs due to a faulty signature). BE SURE IT'S COMPLETELY VIRUS FREE!! GUARANTEED BY THE 200 PAGES OF REPLIES Wink .

INTERFACE
An optimal display of your score, together with all the tools you need for editing, sound-setting, and playing your instrument.

Choose your display options from the screen or page mode, horizontal or vertical scrolling, monotrack, multitrack, and full-screen mode, and 25-800% zooming.
The score appears with 6 retractable panels to its left:
Editing, Instrument, Audio, Mastering, Chords, and Lyrics.

EDITING
All of the tools you need to create and edit scores, right at hand. Quickly and easily capture the notes with the keyboard and its many shortcuts, with the mouse, or yet again with a MIDI instrument.

All of the symbols and effects
With Guitar Pro, add all of the common musical symbols to your score, most notable those that are specific to the guitar and other fretted instruments.

Customize your score
Based on the classic or jazz styles, you can set 70 different parameters, configure the outlook of your scores exactly as you wish, and get professional-level paper printouts.

Tablature and standard notation
Both types of notation are perfectly synchronized: the notes capture into one get immediately reported into the other.

Summary of the notation elements
Dynamic, grace note, staccato, fade in, left-hand and right-hand fingering, brush, pick strokes, ghost note, accented notes, muffled note, let ring, harmonics, tapping, slap, hammer-on / pull-off, bend, tremolo bar, slides, vibrato, wide vibrato, trill, tremolo picking, palm mute, multirests, double dotting, n-tuplets, fermata, double accidentals, left-hand tapping, rasgueado, arpeggio, rythmic « slash » notation, ornaments, extended barré…; and of course texts, lyrics, chord diagrams...

AUDIO
Guitar Pro is also a powerful score player, which facilitates composing or learning a piece.

The RSE: realistic audio playback
The RSE (Realistic Sound Engine) technology includes the realistic studio recordings of instruments, as well as some effect modelisations that are the result of years of research.
You'll get access to over a hundred soundbanks, and over fifty effects pedals and amps. We provide many presets for all styles, and you can also configure your own effect chains. You can apply a mastering to the final result, with a compressor-limiter, a reverb, and a 10-track equalizer.
You can also listen to your scores in MIDI sound.

http://www.guitar-pro.com/media/video/speedtrainer.mov

Optimized playback options
During playback, the score automatically scrolls on and a highlighted cursor lets you know which note is being played. You can adjust tempo, and play all or part of a piece in loops. The Speed Trainer will then let you play any section of the score in loops with progressive accelerations. This is very useful to practice a solo or a complex guitar riff!
All of the effects specific to the guitar (e.g., bend, slide, ghost notes, etc.) are rendered into the playback, as well as the various possible playing styles – pickstroking, fingerpicking or slapping, for instance.
Select one of the built-in presets, or customize your own effect chain (stompboxes, amps, racks) for each track

Improved Management of Automations
In a new window, you can customize precisely the changes of volume, tempo, and panoramic during playback.

Soundboard, global view
For each track, the Guitar Pro Soundboard lets you adjust the volume, the panoramic, and the semi-parametric equalizer.
You can also use it to mute one or several tracks, and choose to show or hide them. An ideal tool when you want to use Guitar Pro as backing band.

TOOLS
Guitar Pro is a true workshop for guitarists: chord and scale libraries, tuner, metronom, virtual fretboard and keyboard.
All of those tools work with fretted instruments from 4 to 8 strings.

Diagram generator
Request any chord in any tuning, and Guitar pro will display all possible finger positions for you. Draw a diagram by clicking on the grid, and Guitar Pro will suggest all possible names for that chord.

Scale engine
The scale engine presents a large directory of scales, from the most common to the most exotic, for you to look at and listen to. Whichever scale you select can be shown on the fretboard or keyboard to work as support for you to write your score. The search function also allows you to quickly find out what scale is being used in all or part of the score.

MIDI and digital tuners
The digital tuner allows you to tune your guitar by plugging it into the soundcard, or via a microphone. You can also simply tune your guitar by ear, string by string, with the MIDI tuner.
Those work for all possible tunings.

Virtual fretboard and keyboard
The virtual fretboard and keyboard are here to help you see the notes from the score, or capture them into it. They can show you the notes of the current beat, as well as the notes of the next beat, of the whole bar or yet again of the scale you have selected. Those are indispensable tools if you are beginning or is you wish to capture notes with the mouse.

SHARE
Since the Guitar Pro format has become a true standard on the Internet, the software will let you enjoy thousands of scores that are already available over many websites (files in *.gtp, *.gp3, *.gp4, *.gp5 and *.gpx formats).

* MIDI Import/Export
A MIDI file consistes in a mere description of musical data, which Guitar Pro turns into an actual multitrack tablature. The software calculates and optimizes the position of each note on the fretboard for you to play it as easily as possible. You can also export the tablature as a MIDI file for use in another software.
* ASCII Import/Export
The ASCII format — or simple text file — was the first format used for the sharing of tablatures. It is so easy to use via a mere text editor that it is still widely used today, in spite of its outdated look. Guitar Pro will let you convert ASCII files into tablatures in one click, to play them or print them out. The reverse option is also possible.
* WAV Export
With the WAV Export option, you can convert a Guitar Pro file into an audio file, which you can play or burn onto an audio CD.
* PNG Export
Exporting into PNG (image) will let you save your tablatures as big-sized pictures. Those pictures can for instance be integrated into a webpage for wider diffusion, or edited with the appropriate software for pedagogical purposes.
* PDF Export
The PDF format is standard when you wish to distribute your scores.

martes, 23 de febrero de 2010

112 db Redline Reverb


Redline Reverb is a musical reverb based on a completely new and original concept that

excels in both warmth and transparency at extremely low CPU usage. Its core algorithm is

based on the Rev-6 and Space Master Reaktor ensembles by Martijn Zwartjes. With its many

sound enhancements, an intuitive and attractive new user interface, and much optimized CPU

usage, Redline Reverb represents the next generation of these celebrated algorithms.

Redline Reverb is a fully algorithmic and true stereo reverb with possibilities far beyond

the conventional—just check out the 112 factory presets for a comprehensive showcase of what

it can do. Unlike conventional algorithmic reverbs, Redline Reverb does not need separate

plate, hall, and room algorithms. Instead it features a comprehensive yet intuitive

parameter set that allows you to easily recreate any given reverb characteristic, leaving

you free to create lush smooth vocal reverbs, convincing room simulations, almost infinite

reverb tails, synth pad and delay effects, and everything inbetween.

You will find that its separate early/late reverb sections and modulation options make it an

excellent choice for expensive hardware-style reverbs, while its extensive tweakability

renders it equally suited for more experimental reverb and delay effects.

http://rapidshare.com/files/354808310/112dB.Redline.Reverb.VST.v1.0.1.WORKiNG-ASSiGN.rar.htm


pass - keymaster

112 db Redline Reverb


Redline Reverb is a musical reverb based on a completely new and original concept that

excels in both warmth and transparency at extremely low CPU usage. Its core algorithm is

based on the Rev-6 and Space Master Reaktor ensembles by Martijn Zwartjes. With its many

sound enhancements, an intuitive and attractive new user interface, and much optimized CPU

usage, Redline Reverb represents the next generation of these celebrated algorithms.

Redline Reverb is a fully algorithmic and true stereo reverb with possibilities far beyond

the conventional—just check out the 112 factory presets for a comprehensive showcase of what

it can do. Unlike conventional algorithmic reverbs, Redline Reverb does not need separate

plate, hall, and room algorithms. Instead it features a comprehensive yet intuitive

parameter set that allows you to easily recreate any given reverb characteristic, leaving

you free to create lush smooth vocal reverbs, convincing room simulations, almost infinite

reverb tails, synth pad and delay effects, and everything inbetween.

You will find that its separate early/late reverb sections and modulation options make it an

excellent choice for expensive hardware-style reverbs, while its extensive tweakability

renders it equally suited for more experimental reverb and delay effects.

http://rapidshare.com/files/354808310/112dB.Redline.Reverb.VST.v1.0.1.WORKiNG-ASSiGN.rar.htm


pass - keymaster

Rob Papen ALBINO v3.0.2 4300 PRESETS


Rob Papen's Albino is a very powerful synthesizer that has received numerous awards for its

myriad of benefits and the quality of the sounds to create the user.

Features:

. 3 types of oscillators (digital, analog and noise)

• 2 inlet filter modules with two filter types (silk and cream)

• 4 LFOs versatile

· 8 envelopes

• 2 independent stereo FX processors, including: Delay, Reverb, Chorus, Saturation / Filter

and Stereo Delay.

· Hundreds of modulation routing: velocity, aftertouch, and other parameters Lofos

internally to a wide range of destinations.

· Requirements: VST 2.0 Software with support and a PC or Mac computer with sufficient

resources (min. 400 Mhz).


More nfo -

World renowned sound designer Rob Papen (Access Virus etc.) presents ALBINO 3 - a thoroughly professional VSTi Virtual synthesizer for Mac (including OS X) and PC with more than 1250 presets that covers all types of sounds for today's contemporary music!
Rob Papen Albino 3 Features:

VST2.0 plug-in virtual synthesizer for PC and Mac.
1250 professional-quality presets by Rob Papen.
Modular and extendable design currently with 3 Oscillator Modules, 2 Filter Modules, 2
Envelope Modules and 6 Effect Modules.
32 note polyphonic (CPU dependent).
Unlimited sound programs
Sound Browser
MIDI program change
Up to 4 oscillator per voice
High Quality Oscillator types with countless waveforms.
Amplitude and Frequency Cross Modulation and "Pulse Width Modulation" for all waveforms.
2 filters per voice, each with 2 types (Silk type and Cream type) of multimode filters, altogether 12 filter modes 8 envelopes per voice, 2 envelope types: 5 levels / 5 rates with loop and enhanced ADSR Mode Variable keyboard and velocity tracking, individual for each envelope.
4 individual LFO's with various waveforms, broad range of tempo sync, Symmetry and Phase adjustable, additional LFO-DAD-Envelopes.
Portamento / Glide with various options, constant Time or Rate and Auto-Bend. Adjustable Precision to bring in the warmth of good old analog modules.
Unique modulation matrix with hundreds of modulation routings.
Fully recognized velocity, mono and poly aftertouch, pitch bend, mod-wheel and various other controllers.
External controllers settings can be stored.
Sample accurate timing, full automation and settings are saved with your song.



http://rapidshare.com/files/354801256/RPA3.rar.html