Plogue’s new soft-synthesizer turns your VST/AU/RTAS host into a classic
video game console, vintage 8bit home computer and even an 80’s arcade.
Plogue chipsounds authentically emulates more than eight vintage 8bit-era
sound chips (on top of their variants), down to their smallest idiosyncrasies.
Chips analyzed and included:
Accurate Multipulse/Polynomial bit pattern waveforms for those unique
combat, engine drones and powerful mix piercing “fake-saw” sound
2A03
• Accurate pulse width settings (1/8, 1/4, 1/2, 3/4)
• Drawable 4bit/32 step bandlimited Waveform
• Huge number custom and classic waveforms to choose from,
• Including the unique triangle sound of the Big “N”
• Short (93/127bit) and Long (32767bit) noise patterns accurately modeled.
AY-3-8910
• Emulation of Sync Buzzer Envelope Looping tricks.
• Accurate logarithmic 4Bit DAC.
POKEY
• Fat and accurate Multipulse/Polynomial bit pattern waveforms with clock desynchronization
SN76489AN
• Fat and accurate Multipulse/Polynomial bit pattern waveforms with clock desynchronization
UVI
• A rarity that can prove effective in the grinding department
• with its logical anding of pulse and noise patterns
• (As used in the Arcadia 2001 and MPT-03)
P824X
• Obscure chip that oddly only plays the scale of E5 (slightly detuned)
• And the subtle psychoacoustic sound of screaming at the start of its noise pattern
SID
• The most important sound chip of the 80’s gaming era.
• Variable Pulsewidth, SAW, Triangle, 8bit noise and even combined waveforms.
• Most waveforms are actually SAMPLES of the real thing for
100% accuracy, especially for the combined waveforms.
VIC-I
• This chip is very underhestimated gem with tolally unique sounding waveforms.
• Newly discovered “Robotic” waveforms are emulated.
• Rough, nasty noise pattern too.
System Requirements
- PC: 2 GHz Pentium 4 or better (Windows XP or higher)
- MAC: G5 PPC or Any Intel Mac (Mac OS X 10.4 or higher)
- 1GB of RAM or more.
- Around 100 MB of disk space
video game console, vintage 8bit home computer and even an 80’s arcade.
Plogue chipsounds authentically emulates more than eight vintage 8bit-era
sound chips (on top of their variants), down to their smallest idiosyncrasies.
Chips analyzed and included:
Accurate Multipulse/Polynomial bit pattern waveforms for those unique
combat, engine drones and powerful mix piercing “fake-saw” sound
2A03
• Accurate pulse width settings (1/8, 1/4, 1/2, 3/4)
• Drawable 4bit/32 step bandlimited Waveform
• Huge number custom and classic waveforms to choose from,
• Including the unique triangle sound of the Big “N”
• Short (93/127bit) and Long (32767bit) noise patterns accurately modeled.
AY-3-8910
• Emulation of Sync Buzzer Envelope Looping tricks.
• Accurate logarithmic 4Bit DAC.
POKEY
• Fat and accurate Multipulse/Polynomial bit pattern waveforms with clock desynchronization
SN76489AN
• Fat and accurate Multipulse/Polynomial bit pattern waveforms with clock desynchronization
UVI
• A rarity that can prove effective in the grinding department
• with its logical anding of pulse and noise patterns
• (As used in the Arcadia 2001 and MPT-03)
P824X
• Obscure chip that oddly only plays the scale of E5 (slightly detuned)
• And the subtle psychoacoustic sound of screaming at the start of its noise pattern
SID
• The most important sound chip of the 80’s gaming era.
• Variable Pulsewidth, SAW, Triangle, 8bit noise and even combined waveforms.
• Most waveforms are actually SAMPLES of the real thing for
100% accuracy, especially for the combined waveforms.
VIC-I
• This chip is very underhestimated gem with tolally unique sounding waveforms.
• Newly discovered “Robotic” waveforms are emulated.
• Rough, nasty noise pattern too.
System Requirements
- PC: 2 GHz Pentium 4 or better (Windows XP or higher)
- MAC: G5 PPC or Any Intel Mac (Mac OS X 10.4 or higher)
- 1GB of RAM or more.
- Around 100 MB of disk space
No hay comentarios:
Publicar un comentario